Second version of the alpha is done. You can download the newest version here, please read the info below on controls, the game doesn't present all the information properly yet. Any feedback is appreciated, just email me or comment in the blog.
If you don't have Flash just open the downloaded file in any Internet Browser.
Controls are: W, A, S, D to move, CAPS to sprint. J for talk/confirm, K to cycle through inventory, L to use.
Typewriters save your progress, just walk up to them and hit J. You can load from the title screen.
- basic player inventory
- enemies that follow the player
- minor game play changes as the player gets more mental illness'
Now that most of the game is there, my main goal for the next alpha release is the try to stabilize the code and finalize the mechanics as much as possible. From there I'll fix whatever bugs pop up and play around with the mechanics within the confines of what's currently in the game. Then I can begin adding in artistic assets to make the game not look so blocky and basic. That's it for now, eventually I'll write something more design orientated but that'll have to wait till next time.