Sunday, December 31, 2017

Patient 9, Entry 9, Alpha v2.331 release

Wow it's been over 4 years since I made a Patient 9 post.  How time flies!  There's been significant progress for Patient 9 since my last published build (v2.262).

The main goals of this build was to:

  • Improve the main story by adding more dialogue and characters.
  • Increase the difficulty (less items, more enemies).

I'm pleased with the progress (even if it's taken way too long!) since the story now has a beginning, middle, and multiple endings.  It's no where near perfect but now all the core mechanics are in place and the skeleton of the story is done.  All that's left now is to upgrade the graphics, animate actors, and then do polish passes until

This is a download link for the flash file. If you don't have Flash you can find it here.

Here is the link for the web version (not recommended, stencyl arcade has treated me like trash)

Feedback is appreciated, feel free leave it as comments.

I should be doing a post pretty soon on how I've improved my workflow by breaking down tasks into very small steps and utilizing slack.

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